Database
Shells
The empty bodies you possess. Each shell carries a signature ability that defines its playstyle — petrify, time-stop, execute, parasite.
EredrimEredrim executes enemies on low health and gains Slaughterer stacks by performing a Riposte. Stacks are lost upon resting or being severed.
GenessaWhen Genessa's health is depleted, she becomes Stray instead of being severed from the Harbinger.
GraguGragu charges a devastating punch that makes the victim to heavy stagger. The longer the charge the higher the damage dealt.
HarrosHarros petrifies nearby enemies, leaving them unable to act. While hardened, they take no damage but suffer Break Damage instead.
LazloLazlo heats his armor, unleashing a Shockwave. Repeated use causes Overheat, triggering a stronger shockwave that inflicts Burn stacks but temporarily disables his armor.
ProximaProxima has a base 15% chance to mitigate melee or ranged damage. Mitigated damage is reduced by a base 50% and prevents stagger.
SarielSariel expels parasitic thorns that hunt nearby enemies, inflicting Curse stacks. Each activation inflicts Pain on Sariel.
SmertSmert halts time, entering a Fight Stance. Unarmed attacks apply Chaos stacks that detonate for damage when time resumes. Miracle can be pushed into Overtime at the cost of Health.
TielDashing just before getting struck grants Tiel Shadow and inflicts Stagger Damage.
TielMemoryThe Acolyte
- YYoung Lazlo