Dungeons
C

Dungeon

Conquerer's Rise

Standard

Floorplan

Conquerer's Rise places 2 chests, 26 enemies, 4 traps. It is built as 3 separate areas, drawn apart because the layout does not say how they join.

Areas

One square is 4 m of the dungeon. Heights are metres above its lowest floor. Walls are not drawn: a square marks a cell of the level that has geometry in it, so rooms read as blocks and corridors as single-cell runs. This dungeon was built as 3 blocks set far apart in the same level. How they join is not something the plan can show, so they are kept separate rather than stitched into a guess.